Two dozen card backs
Five free forever in the gallery from day one. The other nineteen unlock with the $4.99 Deluxe or à la carte for $0.99. Pixel-art collectibles, no grind, no pressure.
Solitaire Nook
Default
Included with every install
Premium
Included with Deluxe
Painterly
Framed canvases
Five free forever in the gallery from day one. The other nineteen unlock with the $4.99 Deluxe or à la carte for $0.99. Pixel-art collectibles, no grind, no pressure.
One new shuffled hand, seeded by the date, the same for everyone. Return tomorrow for a fresh deal. The puzzle resets each day; your progress does not.
No ads. No tracking. No account. No streak guilt, no rate-the-app popups, no "limited time" anything. Free to play; a $4.99 Deluxe unlock sits quietly on a shelf if you ever want it.
| Price | Ads | Works offline | Your data | |
|---|---|---|---|---|
| free-with-ads solitaire | free | constant | varies | tracked |
| expansion-pack solitaire | $6.99+/yr unlocks | between games | yes | tracked |
| Solitaire Nook | Free, optional $4.99 Deluxe | never | yes | stays on device |
Named for the Yukon gold rush, Klondike became the defining form of patience solitaire in the twentieth century. By the 1990s it was the most-played computer game on Earth, mostly because every Windows PC shipped with a copy preinstalled.
The four modern suits (spades, hearts, diamonds, clubs) settled into their current shape in fifteenth-century France. The traditional reading maps them to the four estates of medieval society: nobility, clergy, merchants, and peasants. Whether the cardmakers intended the symbolism is another question; what’s certain is that the French design was cheap to print and traveled well, which is how it ended up everywhere.
Tableau is French for “picture.” In Klondike it’s the seven columns spread across the playing surface, the part of the layout where cards move. Everything else (the stock, the waste, the four foundations) sits at the edges of the table. The tableau is where the game happens.
The stock is the face-down reserve pile. Cards turn from it onto the waste, where they’re available one at a time in Draw-1, or three at a time in Draw-3. Draw-3 is the harder mode — you can only play the top card of each batch, so a card you need can stay buried for a whole pass. Most casual players prefer Draw-1; tournament play almost always uses Draw-3.
Each foundation starts with an Ace and builds up in suit to the King. Filling all four piles is the only way to win. The four corners of the board look quiet for most of the game, then fill in a rush at the end as the last cards find their suits. That last rush is the part the cascade animation celebrates.
The traditional deal lays one card on the first pile, two on the second, on up to seven on the last. Twenty-eight cards in total, with only the top of each column face-up. The remaining twenty-four go to the stock. Roughly four out of five Klondike deals are mathematically winnable; you don’t know which one you’re holding until you play it.
Justin Hogan is an IT systems analyst in New Hampshire. Solitaire Nook is his first game.
The reason it exists is small: every solitaire app on iOS was buried under ads, or paywalled the parts he wanted. He kept thinking about the Windows 98 version from childhood, the one with the bouncing cards at the end, and how it worked without prompts or upsells.
So he made that. Free to play, no ads, no tracking, two dozen card backs in the deck — and a Deluxe unlock for the players who want the rest. The cascade win is a direct nod to the original; it's the part he most wanted to get right.
He works on it nights and weekends. Email support and you'll be emailing him.
— Justin